Update 1.5


MoldHammer is smaller than ever before. To accommodate the squeeze and boost play efficiency, many disparate concepts have been merged and reified. Perhaps less fortuitously, Thief and Wizard have been cut heavily, but I think Wizards benefit from being more freeform, and not much detail is needed for Thief Skills. To make up for it, I plan to release a nice big supplement for better magic after the Star Wars supplement, which is now much easier to write after making these underlying changes in MoldHammer. 

Most player-side Star Wars content has been pluckily approaching a final state, but GM procedures (planet generation, mission structure) and iconic Star Wars routines (starfighter battles, hyperspace travel, struggle between Good and Evil) demand a lot more legwork if I'm to do the source material any justice.

Files

MoldHammer 1.5.pdf 17 kB
Feb 19, 2020

Get MoldHammer

Comments

Log in with itch.io to leave a comment.

Is it possible to get any of the previous "larger" versions?

(1 edit)

I'll check if I still have the files later tonight & upload. They might just be messy old WIP versions, in which case I'll just post the more detailed thief skills and less freeform wizard spells, since I think that's all the new version is really missing. The rest of the page length was pretty much lengthier / less efficient versions of the rules that are still present.

Just uploaded the old long version.