Update 1.6e


Today, MoldHammer relaxes back into a slightly longer format. Some large and many little changes have been made to smooth hiccups discovered during play.

Work on more content continues in the background. I don't expect to release a big Star Wars package anytime very soon - it's just too messy - but I worked a lot on it, so I hope to put it out there eventually. A better magic system mutates new limbs on my backburner. I'm putting together some magic item tables I hope to release as well. I've been using Tarot cards for character attributes, so I'll probably package the tables for that with the magic items.

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